buildings, or structures, are things that can be constructed in shonei.

  • platform
    • just a solid surface to place stuff on top of, or for mice to walk on
    • can be placed overlapping other structures
    • has several size variants
  • stairs
  • ladder
    • can be placed in the middle of a tile or hanging off a side surface
    • faster than climbing bare cliffs or rope, slower than stairs or elevators
  • rope
    • like ladders, but require support from above instead of from below. a bit slower.
  • rope bridge
    • a way to cross gaps
  • stone bridge
    • a pretty way to cross small gaps
  • elevator
    • a mechanically powered way for one mouse to quickly move up and down
  • train / rail / train station
    • a coal powered way for mice to quickly move long distances

architecture

  • roof
    • mostly aesthetic / grants satisfaction to mice
    • partially protects structures underneath from condition decay
    • has several wooden and clay tile variants
  • bracket
    • support hung off a side surface that can be built on. expands horizontal footprint

other misc. structures

  • torch
  • lantern
  • bench
    • for sitting, grants satisfaction
  • fountain
    • decorative, grants satisfaction
  • fireplace
    • for warming up and chatting
  • teahouse
    • for drinking tea and chatting
  • clock
    • displays exact day in UI
  • thermometer
    • displays precise temperature in UI
  • work flag
    • for setting mice’s work anchors so that they work far from where they naturally would be

housing

  • shack
    • cheap home, houses 1 mouse
  • burrow
    • houses 2 mice, dug into solid ground
  • house
    • a two story building that houses 3 mice

storage

  • crate
    • stores one stack of 100 tails
  • drawer
    • stores four stacks of 20 tails
  • granary
    • stores one stack of 1000 tails, can only hold wheat / rice / soybeans
  • bin
    • holds one stack of 100 tails, but is open and lets items inside decay quickly
  • tank
    • stores one stack of 100 tails of a liquid
  • bookshelf
    • stores up to 10 books

production

  • sawmill
    • woodworker makes planks from wood
  • workshop
    • woodworker makes tools, furniture
  • digging pit
    • digger digs for dirt, clay, or sand
  • quarry
    • miner mines for stone and ores
  • well
    • hauler draws water from groundwater
  • pump
    • hauler draws water from pools / lakes
  • plant pot
    • farmer can grow plants, can be placed on any solid surface
  • greenhouse
    • a temperature insulated plant pot, for farmer to grow plants
  • mill
    • cook grinds wheat or soybeans. faster if powered
  • steamer
    • cook steams wheat into bread
  • press
    • cook presses soymilk into tofu
  • brewery
    • cook crafts yeast, or brews rice into wine
  • weaver
    • clothier weaves fiber into cloth
  • tailor
    • clothier sews cloth into clothing
  • hattery
    • clothier makes hats out of fiber, bamboo, or cloth
  • paper mill
    • woodworker makes paper out of wood
  • scriptorium
    • scribe writes books
  • laboratory
    • scientists conduct research
  • kiln
    • digger fires clay into molds, pots, tiles
  • foundry
    • metalworker melts ores, casts metal objects
  • bellows
    • raises foundry maximum temperature for iron casting, requires power
  • forge
    • metalworker forges cast iron into steel
  • cauldron
    • apothecary brews herbal tonics
  • alembic
    • apothecary distills complex elixirs
  • dyehouse
    • dyer grinds plants, charcoal, and soymilk into dye

mechanics

  • wheel
    • runner generates mechanical power
  • windmill
  • flywheel
    • store mechanical power
  • power shaft

monuments

  • monuments are required for advancing town tier
  • shrine
    • grants small chance for slightly larger harvests
    • requirement to become village
  • market gate
    • enables merchants / trading, and is the portal through which merchants travel to the market
    • requirement to become town